Wikia

Minecraftwar Wiki

McMMO

Comments0
82pages on
this wiki

Redirected from Mcmmo

IntroductionEdit

McMMO is a plugin on MinecraftWar which provides many unique and helpful abilities which can, at high levels,
MCWAR

This visual aid from Lmluc99 will make this appear more interesting.

do extra damage from swords, axes, and bows, increase a chance of double-drops from ores, wood, and farming, and even allow you to repair enchanted armor!

MiningEdit

  • Chance of double drop (Level*0.1=chance)

Abilities:

  • Super breaker - Instantly mine any stone, chance of triple drop. Double tool damage. 100x tool damage if on Obsidian.
  • Blast Mining - At level 100 use TNT to mine without destroying ores.

XP Gained from mining:

  • Stone = 4 exp
  • Glowstone = 3 exp
  • Netherrack = 3 exp
  • Sandstone = 3 exp
  • Cobblestone = 0 exp
  • Coal = 10 exp
  • Iron = 25 exp
  • Gold = 35 exp
  • Redstone = 15 exp
  • Obsidian = 15 exp
  • Lapis Lazuli = 40 exp
  • Diamond = 75 exp

ExcavationEdit

Abilities:

  • Giga Drill Breaker-For a short period of time, instantly break any excavated material with your shovel.
    Ironshovel icon32

    A shovel.

  • Treasure hunt:
Drop [1] Dug block [2] Skill req. [3] XP rewarded [4] Chance [5]

[6] Dirt

[7]Grass

0 40 100%

[8] Dirt

[9] Dirt

0 40 100%

[10] Gravel

[11] Gravel

0 40 90%

[12] Flint

[13] Gravel

0 40 10%

[14] Sand

[15] Sand

0 40 100%

[16] Soul Sand

[17] Soul Sand

0 40 100%

[18] Clay (x4)

[19] Clay

0 40 100%

[20] Map

[21] Clay

25 200 2%

[22] Glowstone Dust

[23] Grass

25 80 5%

[24] Glowstone Dust

[25] Dirt

25 80 5%

[26] Glowstone Dust

[27] Sand

25 80 5%

[28] Gunpowder

[29] Gravel

75 30 10%

[30] Slimeball

[31] Clay block

150 10 1%
[32] Bone

[33] Gravel

175 30 10%

[34] Egg

[35] Grass

250 100 1%

[36] Gold Music Disc

[37] Any

250 3000 0.05%

[38] Apple

[39] Grass

250 100 0.1%

[40] String

[41] Clay Block

250 200 5%

[42] Green Music Disc

[43] Any

250 3000 0.05%

[44] Cocoa Beans

[45] Grass

350 80 1.33%

[46] Cocoa Beans

[47] Dirt

350 100 1.33%

[48] Diamond

[49] Any

350 1000 0.13%

[50][51] Mushroom, Brown OR Red

[52] Grass

500

80

0.5%

[53][54] Mushroom, Brown OR Red

[55] Dirt

500 80 0.5%

[56] Bucket (Empty)

Clay block

500 100 0.1%

[57] Clock (Watch)

[58] Clay block

500 100 0.1%

[59] Soul Sand

[60] Sand

650 80 0.5%

[61] Cobweb

[62] Clay block

750 150 5%

[63] Cake

[64] Any

750 3000 0.05%

[65] Netherrack

[66] Gravel

850 3000 0.5%

XP gain:

  • Clay
  • Gravel
  • Dirt
  • Grass
  • Sand
  • Soul Sand

RepairEdit

  • Repair items at the anvil (iron block)
    Ironchestplate icon32

    A chestplate.

  • Repair Diamond at lvl 50+
  • Repair Mastery - More durability is restored with higher level repair (Level*0.2=extra repair)
  • Super Repair - Chance of repairing 2 times the usual amount (Level*0.1=chance)
  • Arcane Forging - Repair Enchanted Armor

Abilities: None


XP Gain: Repair tools, exp gain depends on durability restored. The stronger the tool, the more xp it gives.

FishingEdit

Abilities:
Fishingrod icon32

A fishing rod.

  • Treasue Hunter:
Tier Drop Level Range Drop Chance
1

Wooden Tools
Leather Armor
Stone Tools

Wood 0-300
Leather & Stone 0+
20%
2 Iron Tools/Armor
Ender Pearl
Stone Tools
200+ 25%
3 Gold Tools/Armor
Blaze Rod
Music Discs: Blocks, Chirp, and Far
400+ 30%
4 Diamond Tools/Armor
Ghast Tear
Music Discs: Mall, Mellohi, Stal, Strad, Ward, and 11
600+ 35%
5

Diamonds (5)
Iron Ingots (5)
Gold Ingots (5)
Lapis Lazuli (20)

800+ 40%

Abilites: None

XP Gain: Fishing

WoodcuttingEdit

  • Chance of double loot drop (Level*0.1=chance)
    Ironaxe icon32

    An axe.

  • Leaf Blower - Blow away leaves with a click. (Lvl 100+)

Abilities:

  • Tree Feller - Blows a big hole in the tree. Higher level creates a bigger hole. Double tool damage.

XP Gain: [*]Cutting down trees

  • Normal = 80 exp
  • Pine = 90 exp
  • Birch = 70 exp

HerbalismEdit

  • Chance of double wheat, melons, pumpkins, cactus, sugarcane, mushrooms, or flowers. (Level*0.1=chance)
    Ironhoe icon32

    A hoe.

  • Green thumb (wheat) - Chance of auto replanting after harvesting. (Level*0.066)
  • Green thumb (Cobble) - Chance of turning cobble into mossy. (Level*0.066)
  • Food+ - Heal more after eating bread or mushroom stew.

Abilities: Green Terra - 3x exp, 3x drop rate. Auto replants harvested wheat to level 3 growth. Spreads grass on dirt and moss on cobble. XP Gain: Harvest crops or smack flowers: Reed = 3 exp Cactus = 3 exp Wheat = 5 exp Red/Yellow flowers = 10 exp Mushrooms = 15 exp Pumpkin = 55 exp

ArcheryEdit

  • Ignition - 25% Chance that the enemy gets set on fire.
    Bow icon32

    A bow.

  • Daze - Chance of messing up player's camera (Level*0.05=chance)
  • Arrow retrieval - Chance of retrieving arrows from dead enemies. (Level*0.1=chance)
  • Damage upgrades - Damage gets upgraded after reaching certain levels.

Abilities: None XP Gain: Attack monsters.


SwordsEdit

  • Counter attack - Chance of reflecting 50% of the damage you receive. (Level*0.05=chance) 30% Max
    Ironsword icon32

    Iron Sword.

  • Parrying - Chance of blocking, negating the damage. (Level*0.03=chance) 30% Max
  • Bleed - Apply bleed on target which damages over time. (Level*0.1=chance) 75% Max

Abilities:

  • Serrated Strike - Deal area damage that does +25% damage, bleed effect lasts longer.

XP Gain: Attacking monsters.

Axes Passive: Critical Strike - Chance of double damage. Max = 75% (Level*0.1=chance) Damage Upgrades - Damage gets upgraded after reaching certain levels. (Deadly combined with Critical) Abilities: Skull Splitter - Deal area damage XP Gain: Attacking monsters.

UnarmedEdit

Abilities:

  • Beserk: Temporarily increasing unarmed damage.
  • Deflect Arrow(Passive): Has a passive 0.05% chance to deflect arrows. Increased by 0.05% every level.
  • Disarm(Passive): Has a passive 0.03 chance to disarm an enemy player. Increased by 0.0.3 every level.

XP gain: Punching mobs or players


AxesEdit

Ability:

  • Skull Splitter: Cleaves opponents for more damage and for surrounding opponenets.
  • Critical Hit: Does extra damage, passive 1% chance, increased by 1% per level capping at 50%
    Ironaxe icon32

    To keep you interested.

XP Gain: Combat with Axes


TamingEdit

XP Gain: Tame wolves
Bone icon32

Something to tame a wolf with.

Abilites:

Beast Lore
Bone-whacking inspects the Wolf or Ocelot. (Left-click Wolf or Ocelot with a Bone)
Gore
Critical Strike that applies a Bleed effect. Gore will cause your wolf to do a critical hit that also puts bleed (DoT, Damage over Time) on the wolf's target when attacked. The percent chance increases by .1% per level. Eg: (level 100 = 10%, 150 = 15%, Maximum is achieved at lvl 1000 when the chance of Gore is 100%.)
Call of the Wild
Summons a Wolf or Ocelot to your side. This sub-ability is meant to give Taming some more viability. If you find yourself lacking wolves and no wolves are near you within a certain radius (approx. 50 blocks) you can then summon a Wolf or Ocelot to your feet with a sacrifice of 10 Bones or Fish, respectively (amount can be changed in the config). This ability can be activated by crouching and right clicking when your cursor does not illuminate a block)
Fast Food Service (50+)
50% chance for Wolves to heal on attack.
Environmentally Aware (100+)
Cactus/ Lava Phobia, Fall Damage Immune. Wolves avoid danger.
Thick Fur (250+)
Halved Damage, Fire Resistance.
Shock Proof (500+)
Explosive Damage Reduction. Explosions do 1/6 normal damage to Wolves.
Sharpened Claws (750+)
Damage Bonus. Wolves deal +2 Damage.


AcrobaticsEdit

  • Roll - Chance of getting no damage from falls. (Level*0.1=chance) Doesnt work if you fall over 10+ blocks
  • Gracefull Roll - Hold Shift while falling, works like a roll. (Level*0.2=chance)
  • Dodge - Chance of reducing half of the incoming damage. (Level*0.025=chance) Maxed at 20%
  • Damage treshold - Rolls reduce damage instead if the fall was over 10+ blocks. 20+ blocks if its from a Gracefull Roll.

Abilities: None XP Gain: Fall and be suicidal. (No falls to death) Regular fall damage = damage*12 = exp Roll + fall damage = damage*8 = exp Dodge = damage*12 = exp

Around Wikia's network

Random Wiki